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Shadow era wulven deck
Shadow era wulven deck









  1. #SHADOW ERA WULVEN DECK ANDROID#
  2. #SHADOW ERA WULVEN DECK FREE#

This guide is an evolving article which will change periodically, depending on balancing card changes or a change in my thought process after playing more with the cards. I personally enjoy the tribe and have come to appreciate them through studying them. In addition the Alignment also represents a lot of the cost mechanic Sustain ( read more here) to help offset some of the tremendous strengths of the tribe. The Ravagers are also a combo oriented tribe, however they do not necessarily need to rely on combos in order to maintain their strategies. The only thing the alignment specifically lacks is a dedicated draw engine having to rely on Class/Faction cards to fill these needs. They have a great blend of aggressive and defensive allies, ability damage, attack boosters, a variety of item/ability destruction and even negative effects removal. The Ravager are possibly one of the most complete Alignments in Shadow Era.

#SHADOW ERA WULVEN DECK FREE#

About Shadow Era is an online, multiplayer, free to play collectible trading.

shadow era wulven deck

#SHADOW ERA WULVEN DECK ANDROID#

Homunculus having access to all the different types of combat damage really makes me appreciate the Frankenstein approach of the tribe much more. Developer: Wulven Game Studios Platform: Web / PC / Mac / iPhone / iPad / Android Price: Free to play and download Genre: TCG (Trading Card Game) Where:, Android Market, or Apple applicable store. Homunculus decks are generally ally heavy and very reliant on items and attachments specifically, with a splash of other abilities here and there. The neutral side appear to be all over the place but provide some additional choices for both the human/shadow builds. VERSION: 3.16 Lore: TO BE ADDED The Undead Alignment is one of the most synergistic alignments in Shadow Era, and also the most versatile.

shadow era wulven deck

The human side appears to be a wisp (no real synergy), electric theme and a combination of temporary and actual growth. So far the shadow side of the tribe revolves around discarding from the hand and exiling from any graveyards to manipulate the board and receives one or more bonuses from doing so. Essentially the tribe is using “pieces” from your hand and “parts” from graveyards to grow your allies. Then growing and augmenting them.Īs I look over the tribe in general and read the wiki about what the alignment is, I can’t help but think of the Frankenstein monster. Lore: The Homunculus alignment is tied together by the idea of created allies, usually with some elemental (fire, ice, electrical) theme or being created from other allies. They seem to have a wide range of effects, some involving the graveyard, attachments, and attack/health increasing. This type of ally are made up of creatures which have been artificially created by their specific faction (they have members on both the Human and Shadow sides). They were introduced in Dark Prophecies, with further support in Shattered Fates. Permadeath? Yes, that’s the style I like and there will be another article on that in the future.Homunculus is a tribe of allies in Shadow Era. The main focus will be on games involving one character (or a small team) battling the odds whilst growing more powerful, always risking permanent death.

shadow era wulven deck

For the purposes of my reviews, stories and general chatter I will mainly be talking about the more “Roguelike” RPG - whether it be in space or in an ancient dungeon. In most games that require any kind of time investment you grow your character/vehicle/etc. With Call of Duty you do earn experience points to unlock weapons and attachments. Also Lord of the Rings TCG articles, decks. With a racing game you earn money to increase engine power or tune the rest of it. Shadow Era TCG articles, interviews, deckbuilder, world-wide league, player ladder, and other useful links. Think of it this way - in a “traditional” RPG the knight earns experience points to increase strength, the wizard to increase magic, etc. What people forget is that these games are basically the same, most modern games are. They are RPGs, that’s true, however what makes me laugh are game players who state “I can’t be bothered with RPGs, give me CoD or GT any time.”. Most people attach this to things like Dungeons and Dragons, World of Warcraft and Final Fantasy.











Shadow era wulven deck